NovaHelm is a dev-first studio where the stack is hand-built, inspected, and fully controlled. We believe in a simple principle: "Own your stack, or your stack owns you."We specialize in native and engine-level development—working across C, C++, Unity, Unreal Engine, OpenGL, SDL, Raylib, and SFML. Everything from low-level graphics to high-level gameplay systems is developed with performance and full-stack visibility in mind.Our workflow is tuned for precision: modular codebases, terminal tooling, and deep integration testing across platforms. We don’t just build games—we build the systems that run them.